Explore projects
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mirrored / godot project pixel rope
Mozilla Public License 2.0seems finely tuned for max stretch 2.0, damping down to 0.9 is nice, we just need to add a counting clipped detector that disallows the anchors to move if the vector makes the clip count increase or something like that. also there should be a liero safety cut rope thing maybe.
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mirrored / godot jiggle bones
MIT LicenseI made it work, had to modify set and ready, also we should refine the bone picker
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mirrored / godot demo projects
MIT LicenseUpdated -
mirrored / Godot GdTerm GDScript Terminal
MIT LicenseUpdated -
mirrored / godot guide
MIT LicenseUpdated -
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mirrored / godot runtime debug monitor overlay
MIT LicenseUpdated -
mirrored / libtorrent
Boost Software License 1.0Updated -
mirrored / godot shaker
MIT LicenseUpdated -
mirrored / comfyui-rvc
MIT Licensepython 3.12 doesn't work, try:
brew install pyenvpyenv install 3.9
pyenv global 3.9Please use pip<24.1
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mirrored / godot find everywhere
MIT LicenseUpdated -
mirrored / godot inspector tabs
MIT LicenseUpdated -
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mirrored / godot unit testing gdunit4
MIT LicenseUpdated -
mirrored / godot orchestrator visual coding
Apache License 2.0Updated -
mirrored / godot animated image IO APNG
The UnlicenseUpdated -
mirrored / godot flickering light
MIT LicenseUpdated -
mirrored / godot sandbox using libriscv
BSD 3-Clause "New" or "Revised" LicenseUpdated