Explore projects
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also investigate https://github.com/pixaline/slicer.git and https://github.com/pixaline/skeleton_animator.git
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mirrored / godot resource table editor
MIT LicenseUpdated -
mirrored / godot
Creative Commons Attribution 4.0 InternationalUpdated -
mirrored / tinycc
GNU Lesser General Public License v2.1 onlyUpdated -
mirrored / comfyui
GNU General Public License v3.0 or laterUpdated -
mirrored / godot netfox
MIT LicenseUpdated -
mirrored / sdl fast tracker 2 clone
BSD 3-Clause "New" or "Revised" Licensefor MacOS to work, we have to follow this https://lazyfoo.net/tutorials/SDL/01_hello_SDL/mac/xcode/index.php We have to build an xcode project and add all the src. And we have to fix _stricmp -> strcasecmp. And we have to fix ALL references to instr to something like fuck_curses_instr as the symbol name clashes We need to sort out dylib linking and signing on mac without xcode too
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