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mirrored / sdl fast tracker 2 clone
BSD 3-Clause "New" or "Revised" Licensefor MacOS to work, we have to follow this https://lazyfoo.net/tutorials/SDL/01_hello_SDL/mac/xcode/index.php We have to build an xcode project and add all the src. And we have to fix _stricmp -> strcasecmp. And we have to fix ALL references to instr to something like fuck_curses_instr as the symbol name clashes We need to sort out dylib linking and signing on mac without xcode too
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mirrored / godot debug signal lens
MIT LicenseUpdated -
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mirrored / godot fast terrain autotile
The UnlicenseUpdated -
mirrored / godot36-spine-38
MIT Licensethis one seg faults in load_resource. seems that it actually goes into infinite recursion
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mirrored / godot steam audio
MIT LicenseUpdated -
mirrored / godot36 addon jiggle bones
MIT LicenseUpdated -
also investigate https://github.com/pixaline/slicer.git and https://github.com/pixaline/skeleton_animator.git
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mirrored / godot36 webm
MIT LicenseUpdated -
mirrored / godot36 webp
MIT LicenseUpdated -
mirrored / godot36 gif loader
MIT LicenseUpdated -
mirrored / godot source todo scanner
MIT LicenseUpdated -
mirrored / godot audiostream beat rhythm events
MIT LicenseUpdated -
mirrored / godot sandbox using libriscv
BSD 3-Clause "New" or "Revised" LicenseUpdated -
mirrored / libtorrent
Boost Software License 1.0Updated -
mirrored / godot scratch coding
MIT LicenseUpdated -
mirrored / godot motionmatching animations
MIT LicenseUpdated -
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mirrored / godot resource table editor
MIT LicenseUpdated