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This project is mirrored from
https://github.com/godotneers/G.U.I.D.E.git
. Pull mirroring updated
Jul 16, 2025
.
v0.7.0
22694024
·
chore: add UIDs
·
Jul 01, 2025
v0.6.4
ca51e813
·
chore: prepare release
·
Jun 14, 2025
v0.6.3
6e7353cf
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chore: prepare release
·
May 20, 2025
v0.6.2
44b8235b
·
fix: several smaller issues with the input detector
·
May 05, 2025
v0.6.1
126adc01
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chore: prepare release
·
May 04, 2025
v0.6.0
b68e9802
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refactor: overhaul input pipeline, add tests, improve input detector
·
May 02, 2025
v0.5.3
9628ba7f
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fix: any input now properly handles multiple input events per frame
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Apr 25, 2025
v0.5.2
7a8d1099
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chore: prepare release
·
Apr 14, 2025
v0.5.1
5ff9dad7
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feat: add settings for checking minimal mouse movement distance and joy axis...
·
Apr 07, 2025
v0.5.0
d6df087e
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chore: prepare release
·
Apr 01, 2025
v0.4.2
7114a480
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chore: prepare release
·
Mar 25, 2025
v0.4.1
cba6a1e0
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fix: properly handle the case where a modifier key is set as the "main" key itself
·
Mar 13, 2025
v0.4.0
0479d91b
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fix: enabled plugins
·
Mar 06, 2025
v0.3.1
b71663ef
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chore: prepare release
·
Feb 14, 2025
v0.3.0
423ea005
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fix: rework virtual cursor so movement speed is consistent
·
Feb 10, 2025
v0.2.0
771febbc
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chore: prepare release
·
Jan 30, 2025
v0.1.3
1daad3ed
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docs: add info on how to make custom inputs, modifiers and triggers
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Jan 19, 2025
v0.1.2
6eceae4e
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fix: keyboard input handling
·
Jan 11, 2025
v0.1.1
897bc74c
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chore: prepare release
·
Jan 10, 2025
v0.1.0
b76cd4ce
·
chore: prepare release
·
Jan 09, 2025
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